"Eppur si muove!"
Originally posted by Gian Franco:
A recurring problem in some of the projects I work on is managing the
features in iterations...
An iteration is often enough either too small or too big...
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
"Eppur si muove!"
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"Eppur si muove!"
Originally posted by Gian Franco:
Thanks!
...and the last point of 'other projects' interfering (for the cases a developer works on more than one project)?
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
Originally posted by Gian Franco:
...maybe around +/- 10% of the time given for an iteration...
The problem is that the customer notices only the -10% part, since the
iteration may end up to contain more features in the same amount of time,
which is actually favourable.
The +10 often comes with working over hours, and when this is not
achievable, due to the current limitation of 24 hours a day ,
with reduced features.
...often there are also additional small features the customer really
likes/wants to be introduced during an iteration, be it minor issues
or forgotten wish list items. These features taken alone would almost be
insignificant in impact, but the context switching involved can cause an
iteration to be delayed.
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
Am I understanding correctly that in some iterations, you are working overtime to deliver more than you committed to? I can easily imagine how that would destroy your predictability and confuse the customer. Why would you want to do something like that?
"Eppur si muove!"
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
Originally posted by Ilja Preuss:
I see. Do you also go home early when you are finished ahead of time? Serious question.
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My blogs:Hiring Technical People blog - Managing Product Development blog
Originally posted by Ilja Preuss:
I see. Do you also go home early when you are finished ahead of time? Serious question.
"Eppur si muove!"
Originally posted by Jeanne Boyarsky:
Do you?
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
Originally posted by Gian Franco:
But of course I go home early if things allow it, it's not that bad
The soul is dyed the color of its thoughts. Think only on those things that are in line with your principles and can bear the light of day. The content of your character is your choice. Day by day, what you do is who you become. Your integrity is your destiny - it is the light that guides your way. - Heraclitus
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