zoe goddard

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since Dec 12, 2000
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Recent posts by zoe goddard

I'd start by looking through the documentation that came with it (or the companies web page). You should probably find a phone number to call, so you could request a development kit, or specifications of how the card is to be used programmically.
21 years ago
It's difficult to tell if its any quicker or not, with out that isDirectory(), navigation becomes a bit more difficult.
This could be why its slows down... I'm not sure.
21 years ago
Here it is .... see anything ??
( I noticed this thing removes indentation )
[I put in [ CODE ] tags to fix that - Jim]

[ July 23, 2002: Message edited by: Jim Yingst ]
21 years ago
I've got a JFileChooser, I've got a filter on it that only checks the filename extension. I've noticed that when it looks at the filenames in a directory it goes way slower in directories that contain larger sized files. I don't understand why this would happen, I should only be dealing with the filenames, the size of the file they're attached to shouldn't have any impact ... should it?
Does anyone know why this happens ?
21 years ago
I'm not sure what kind of answer you're looking for. I'm assuming you're trying to get rid of all those extra decimal places. You could try to using NumberFormat instead of the toString()
21 years ago
Yeah, that helps out.
I'd really like a nice way to tell. So what I've done is default to 3 mouse button mode, and the user has an option to change it to 2 button mode.
This is for a 3D application, zooming, rotating etc. and they want the mouse to drive the display in the same manner as some other application the user's use. Most of them have 3 button mice, but there are still a few 2 button mice.
21 years ago
From what I've tried the 2 button mouse returns 1+3 when both mouse buttons are clicked. While on the 3 button mouse button 2 can be pressed.
The reason I'd like to know if its a 2 or 3 button mouse is because on a two button mouse 1+3 needs to be interpretted as the middle button, while on the 3 button mouse 1+3 needs to be intrepretted as actions for button 1 and 3.
I've got requirements on what actions should be taken for the mouse buttons, so I can't change them.
I really do want to know if it is a 2 or 3 button mouse. I can work around not knowing, but I think the best solution would be to know which I'm working with.
21 years ago
Is there any way to programmically tell if you're using a 2 or 3 button mouse? I haven't seen anything, but I'm hoping I'm just not looking in the right places.
21 years ago
I've got a JTable, with one of the columns set up to have a renderer that puts in a JLabel. The string is right justified within the label; this is what I want. The problem is when the width of the column is smaller than the length of the string, then the string appears left justified with the continuation dots on the right. I want the continuation dots on the left and to see the tail end of the string.
Any ideas on how to fix this?
Do I have to create my own label paint method? or is there something easier to do?
21 years ago
I've got a JTable, with one of the columns set up to have a renderer that puts in a JLabel. The string is right justified within the label; this is what I want. The problem is when the width of the column is smaller than the length of the string, then the string appears left justified with the continuation dots on the right. I want the continuation dots on the left and to see the tail end of the string.
Any ideas on how to fix this?
Do I have to create my own label paint method? or is there something easier to do?
21 years ago
Yes, it should be as long as you don't have a local variable called name in the constructor.
21 years ago
I'm trying make a JTable appear completely black, except for the text.
I've tried the following, but it doesn't appear to work completely.
table.setShowGrid(false);
I'm adding a JTextField and I set the border to null.
I'm still getting white lines between the cells, any ideas of what this could be?
21 years ago
I have a scene object that is added to a BranchGroup that I can move around using its transform. What I want to do is set up an initial orientation and offset of the scene object.
I've tried all morning to do this, but I can't seem to find a way to do it.
Any ideas?
21 years ago
For me the Canvas3D only responds to size if it's in a JFrame, with a border, with the BorderLayout. Other than that combination it acts goofy (No, I did not try every combination)
21 years ago