Innovation Games: Does the book discuss "anti-games" or pitfalls
posted 9 years ago
While I like the idea of the innovation games as discussed in the book, it also seems that typical organizations have a lot of "games" that they play deliberately, inadvertently or just through habit. Many of these implicit games seem to act to inhibit rather than encourage innovation.
I have found plenty of interesting/true/sad/funny examples, such as: