This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
While I like the idea of the innovation games as discussed in the book, it also seems that typical organizations have a lot of "games" that they play deliberately, inadvertently or just through habit. Many of these implicit games seem to act to inhibit rather than encourage innovation.
I have found plenty of interesting/true/sad/funny examples, such as: