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Innovation games: measurable criteria for applying games?
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Gian Franco
blacksmith
Ranch Hand
Joined: Dec 16, 2003
Posts: 975
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Hello, Are there any indicative and/or measurable criteria that you would use in order to decide whether to use innovation games or not in a project? Kind regards, Gian
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"Eppur si muove!"
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Luke Hohmann
author
Greenhorn
Joined: Oct 05, 2006
Posts: 27
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I don't provide any measurable criteria. "Indicative" or "recommended" criteria is discussed extensively. Summarizing a lot of material, Innovation Games are a form of primary, qualitative market research (nb: most "requirements elicitation and gathering" techniques fall into this category of market research). The games are organized around helping you get answers to four key questions: - What are unmet or unrealized market (customer) needs? - How do customers use my products and services? - What goals do customers want to accomplish when using my products and services? - How should I shape my product for the future?
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Regards,<br /> <br />Luke Hohmann | CEO | Enthiosys, Inc. | <a href="http://www.enthiosys.com" target="_blank" rel="nofollow">www.enthiosys.com</a> <br />Innovation Through Understanding<br />cell: (408) 529-0319 | lhohmann@enthiosys.com<br />| Join the Innovation Games Forum: [URL=http://www.enthiosys.com/forumAuthor of "Beyond Software Architecture: Creating and Sustaining Winning Solutions" and<br />"Innovation Games: Creating Breakthrough Products Through Collaborative Play"
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subject: Innovation games: measurable criteria for applying games?
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