Test: Sun Certified Developer for the Java 2 Platform (310-027) Date Taken: 2002-12-13 09:00:54.077 Registration Number: i5cpar5062 Site: sp43 Grade: P Score: 155 This report shows the total points that could have been awarded in each section and the actual number of points you were awarded. This is provided to give you per-section feedback on your strengths. The maximum possible number of points is 155; the minimum to pass is 124. Section Summary Report: General Considerations: Maximum=58 Deductions=0 Actual=58 Documentation: Maximum=20 Deductions=0 Actual=20 GUI: Maximum=24 Deductions=0 Actual=24 Server: Maximum=53 Deductions=0 Actual=53 Total: Maximum=155 Deductions=0 Certification Score=155
i was really confident on my dessign but i confess i didn�t expect this perfect score. i thought i was going to loose some points in the documentation as my technical part was not (i think) enough, but now i see they look not for a perfect solution but yes for a solution that accomplishes the requeriments. i have learned (and enjoyed) really a lot from this exercise. i will in a couple months start with scea. i'll try to be helpfull on my best in the scjd forum, as now i am confident enough on my thoughts about this exam. i got lot of help from this great place so i am really grateful to all of you iiuuuuuupiiiiii!! [ December 14, 2002: Message edited by: Jaun Katabasis ]
Hi Jaun, Congratulations on your prefect solution!!! Would you be so kind as to discuss your design? Regards Fred
Juan Katabasis
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Joined: Jun 20, 2001
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thanks Ruff and Fred i have n.p. to answer questions, if they are not too vague as i remember, i used mvc, facade and factory in client and adapter, mediator, singleton in the server. interfaces to connect all subsystems, and i was very carefull in designing the exception handling ( i used a modified chaining technique, and each exception was congrous with the subsystem where it was threw). i used an external LockManager class in the server implementing all locking logic. i designed and implemented always thinking in future enhancements, so there were many open concepts [ December 15, 2002: Message edited by: Jaun Katabasis ]