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Builder Design pattern

aryan sanghvi

Joined: Jun 13, 2002
Posts: 21
Compact Computers is a small computer assembly company. Their online application allows customers to pick and choose accessories to build their own PCs. The accessories are:

i. Processor - 800Mhz, 1Ghz, 1.2Ghz

ii. HDD - 40 GB, 60 GB, 80 GB

iii. Memory - 128 MB, 256 MB, 512 MB

If a computer can have exactly 1 processor, 1 HDD and 1 memory stick, what pattern would be best used here?

A Factory Method

B Builder

C Prototype

D Abstract Factory

E Singleton

Can somebody please explain why it the answer is Builder ?

Joined: Oct 30, 2005
Posts: 9
I am sure you can understand why it needs to builder if see the example @

Kiran Ramamoorthy

Joined: Nov 22, 2005
Posts: 1
We should use the builder pattern here for the following reasons.

a) To separate the construction process of the computer from its representation. This gives us the better control to keep the assembling process separately from the end object type.

b) Because we need to assemble several kinds of computer propreties objects like CPU, Monitor etc but result in a different object type (like ComputerModel based on assembled properties).


With a little knowledge, a cast iron skillet is non-stick and lasts a lifetime.
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