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GUI and screen resolution

 
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Hello all,

I have a question regarding screen resolution. The size of my main window is set and placed taking the screen resolution into consideration. For example, setting the size to 85% by 85% of the size and width of the display, and centered on the screen.

I have my resolution set to 1400 X 1050. At this setting, I can fit a lot of stuff on my screen, and my GUI looks really nice. Even if i reduce my resolution a little bit, it still looks good. If my screen resolution is set to 800 X 600 or lower, however, things begin to not look so nice.

So my question is this: at what point do I need to quit worrying about screen resolution and put the responsibility on the user? Personally, I can't stand using a computer set at 800 X 600, but hey, maybe that's just me.

Any thoughts?
 
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This is what I thought I would do.
I am going to assume the lowest res is going to be 600x350 and then allow the user to resize upto any maximum size. I guess you could always document that you decided what the resolution to be.

That said the resolution you have selected seems to be a bit extreme though, just to be on the safe side to avoid going through recorrections it might be a good idea to allow your GUI to handle lower resolutions. If the tester is running on a lower res it might cause a bit of hastle.

Thats my opinion anyways... hi res baah... miss the good ol low res 16color EGA days .
 
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Originally posted by Inuka Vincit:
This is what I thought I would do.
I am going to assume the lowest res is going to be 600x350 and then allow the user to resize upto any maximum size. I guess you could always document that you decided what the resolution to be.

That said the resolution you have selected seems to be a bit extreme though, just to be on the safe side to avoid going through recorrections it might be a good idea to allow your GUI to handle lower resolutions. If the tester is running on a lower res it might cause a bit of hastle.

Thats my opinion anyways... hi res baah... miss the good ol low res 16color EGA days .



I agree, I've got a GUI for URLyBird that takes 550 by 400. This fits into the lowest resolution you are likely to find of 640 by 480. Its always easier for a user to increase the size, than to shrink it down.
 
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hi Jared,

I'm working in internet industry, that's kind of a daily question to us. Standard resolutions to ensure accessibility is 800x600.

Optimze your GUI for that resolution, doublecheck that it runs (functional!!!) on other resolutions & drop a line about your thoughts in the concept paper...

(that's how I'm handling this subject...)

greets,
Jan.
 
Jared Chapman
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Thanks everyone. I'll continue sizing the window relative to the size of the screen, and document in the user manual that best results are obtained by using a resolution of 800 X 600 or higher. I think this is reasonable - if Bodgitt & Scarper is supplying their CSRs with monitors that have a maximum resolution below 800X600, then perhaps it is time for them to upgrade their hardware.
 
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