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Game Ideas??

Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
I am looking for some game ideas.

I am looking to program some more, but I am lacking any ideas.

Yes I write them in JavaScript, but my games take no time to load! (Joke about the flash topic!)

A few games I have done in the past are listed below:
http://www10.brinkster.com/A1ien51/othello
http://www10.brinkster.com/A1ien51/battle/readyfourbattle.htm
http://www10.brinkster.com/A1ien51/blockgang/
http://www10.brinkster.com/a1ien51/lights/

And no I do not want to code GO!

Eric

[ September 09, 2004: Message edited by: Eric Pascarello ]
[ September 09, 2004: Message edited by: Eric Pascarello ]
ty shock
Greenhorn

Joined: Sep 09, 2004
Posts: 7
Hi,

Since you broke out the javascript games, i'll post one javascript game and one demo i did in javascript/dhtml:

http://tyshock.4web-space.net/cgi-bin/kaboom.cgi
(for the love of god, I don't know how that dude got that high score)

http://tyshock.4web-space.net/3d.htm


I think doing the old arcade classics in javascript is a cool idea.
Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
There used to be a site that had most of the old games donw in JavaScript. Some of them got in trouble by the game makers since they were exactly like the orginal version including the sounds...

Eric
Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
Also I could make my score on top of that list if I tried hard enough to look at your source code!

Eric
Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
Oh wait I just did...

type this into the statusbar.

javascript:level=1000;alert(level);

start the game

click the addy bar and push enter

play the game...

Rules when you are coding JavaScript games with highscores. Encrypt your source codeand check where the submission is coming from with the database.

Also when you push the back button it adds the score again!

Eric
ty shock
Greenhorn

Joined: Sep 09, 2004
Posts: 7
Originally posted by Eric Pascarello:
Oh wait I just did...

type this into the statusbar.

javascript:level=1000;alert(level);



Interesting hack. I did not know that you could alter variables mid-execution by entering into the status bar.
Mark Spritzler
ranger
Sheriff

Joined: Feb 05, 2001
Posts: 17249
    
    6

Originally posted by ty shock:



Interesting hack. I did not know that you could alter variables mid-execution by entering into the status bar.


What you'll find out real quick is that Eric is a big hack.



You know there was this one site that had games like Joust etc, which were identical to the real game, but I know it was a well known site, by a company that probably had the rights to those games. They were pretty cool.

Ok, Are you looking for a complex or simple game to write. And what about those copyrights? If you like complex there is a board game called "Acquire" which is really cool. It is about a 9/16 grid, with tiles for each place, you place the tiles one at a time. Adjoining tiles create Hotel chains, which you can then buy stock. When two hotel chains collide, then a merger occurs, and the person with the most shares of stock gets a bonus. It is a really cool and fun game, but also a time consuming game. At least an hour.

Ok for simple, which Jess would love to see, is the card game "Sets"

Mark


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Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
I was actually thinking of doing King's Court (super checkers) which would require a big time AI for me.

I was going to do a scrolling game and work on a JavaScript game library of functions for it, but I am looking at doing a good rule set with AI right now.

Eric
ty shock
Greenhorn

Joined: Sep 09, 2004
Posts: 7
A javascript gaming library would be cool. If I had to do the kaboom thing over again, I'd like to go the object oriented route. A did the game about 3 years ago and have since embraced the object oriented methodology.
Eric Pascarello
author
Rancher

Joined: Nov 08, 2001
Posts: 15376
    
    6
There used to be a library out there, but the site no longer exists...

Basically it is a bunch of OO function that make it easier to move and detect collisions and such...

I might work on that.... I have no clue... lol

Eric
 
 
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