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Some help with basic design

Jonathan Sternberg

Joined: Jun 03, 2005
Posts: 5
I'm just trying to get the basic layout to my game ready and then I'm going to work on other stuff. I'm trying to create a working world map first. First of all, I just want to get this main class working and I'm not sure why it isn't doing what I want it to.

When I press Q it should quit but it doesn't work. I looked at Java Sun and I couldn't find out why it wouldn't work.

Also how would I program a sprite to move around and go through an animation when he's walking? I know how to make it move around, just not how to have an animation. I was thinking of creating a new action like QuitAction that would move the character and change the animation but I'm not sure how I'd program that.
Jean-Sebastien Abella
Ranch Hand

Joined: Jul 29, 2005
Posts: 60
I'm not sure if the mnemomic will work every where or just when the user clicks in the menu.

But what you really need is a KeyListener Class, just add this at the end of your MainGUI constructor
addKeyListener(new KeyAdapter()
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub

have fun!
Jean-Sebastien Abella
Ranch Hand

Joined: Jul 29, 2005
Posts: 60
For the animation you could use an animated GIF
I agree. Here's the link:
subject: Some help with basic design
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