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Some help with basic design

 
Jonathan Sternberg
Greenhorn
Posts: 5
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I'm just trying to get the basic layout to my game ready and then I'm going to work on other stuff. I'm trying to create a working world map first. First of all, I just want to get this main class working and I'm not sure why it isn't doing what I want it to.


When I press Q it should quit but it doesn't work. I looked at Java Sun and I couldn't find out why it wouldn't work.

Also how would I program a sprite to move around and go through an animation when he's walking? I know how to make it move around, just not how to have an animation. I was thinking of creating a new action like QuitAction that would move the character and change the animation but I'm not sure how I'd program that.
 
Jean-Sebastien Abella
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Posts: 60
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I'm not sure if the mnemomic will work every where or just when the user clicks in the menu.

But what you really need is a KeyListener Class, just add this at the end of your MainGUI constructor
addKeyListener(new KeyAdapter()
{
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
super.keyReleased(e);
System.exit(0);
}
}
);

have fun!
 
Jean-Sebastien Abella
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For the animation you could use an animated GIF
 
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