This week's giveaway is in the EJB and other Java EE Technologies forum. We're giving away four copies of EJB 3 in Action and have Debu Panda, Reza Rahman, Ryan Cuprak, and Michael Remijan on-line! See this thread for details.
Hi Friends........... I am just starting my carrer as a mobile games developer.............. I have a good command over java..so the question is that will u people plz. tell me abt. the bst book of java game programming.
I have zero experience in mobile game development. However, the book I recommended in a previous thread, "Killer Game Programming in Java," by Andrew Davison, has a chapter related to J2ME and several chapters on mobile 3d.
I'm sorry I don't have any suggestions to make here. I don't have any game programming books that are specific to Java. In fact, I don't have any game programming books at all. The closest I have are books about programming graphics with OpenGL, but those are all C and C++.
I changed the subject of this thread to something that is more specific and geared towards your question. In the future, please use more descriptive threads. People are likely to ignore a generic title such as "help pls" since it does not give any information about the topic being discussed.
I'd just like to mention Knudsen's Wireless Java: Developing with J2ME. It does not cover game programming, but it's nevertheless a great book on "general" J2ME programming.
With respect to Game programming, I think that Morrison's "Beginning Mobile Phone Game Programming" is a good introduction to game programming in J2ME. The book guides you through the various aspects of game programming. Moreover it walks you through the development of 4 or 5 (as far as I remember) games. In other words, by the end of the book you've developed a handfull of games yourself - thereby giving you not only an understanding of game programming, but also a usefull "framework" for your next game.
I think that once you've got the "hang" of J2ME programming, you'd be able to use any ordinary game programming book. Ofcause you'd have remember, that the API might be abit different.