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Books for mobile game developers

Rajesh kalhotra

Joined: Dec 26, 2005
Posts: 1
Hi Friends...........
I am just starting my carrer as a mobile games developer..............
I have a good command over the question is that will u people plz. tell me abt. the bst book of java game programming.

Rajesh Kalhotra
[ December 28, 2005: Message edited by: Layne Lund ]
Jim Knatcher

Joined: Dec 21, 2005
Posts: 3
I have zero experience in mobile game development. However, the book I recommended in a previous thread, "Killer Game Programming in Java," by Andrew Davison, has a chapter related to J2ME and several chapters on mobile 3d.

rehans oberoi
Ranch Hand

Joined: Dec 06, 2005
Posts: 174
hi layne (moderator)

could u tell us names of the good book for game development in java
please tell us .

Layne Lund
Ranch Hand

Joined: Dec 06, 2001
Posts: 3061
I'm sorry I don't have any suggestions to make here. I don't have any game programming books that are specific to Java. In fact, I don't have any game programming books at all. The closest I have are books about programming graphics with OpenGL, but those are all C and C++.

Sorry that I cannot be any more helpful here.


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Layne Lund
Ranch Hand

Joined: Dec 06, 2001
Posts: 3061

I changed the subject of this thread to something that is more specific and geared towards your question. In the future, please use more descriptive threads. People are likely to ignore a generic title such as "help pls" since it does not give any information about the topic being discussed.

Thank you,

Svend Rost
Ranch Hand

Joined: Oct 23, 2002
Posts: 904
Hi there..

I'd just like to mention Knudsen's Wireless Java: Developing with J2ME.
It does not cover game programming, but it's nevertheless a great book on
"general" J2ME programming.

With respect to Game programming, I think that Morrison's
"Beginning Mobile Phone Game Programming" is a good introduction to
game programming in J2ME. The book guides you through the various aspects of
game programming. Moreover it walks you through the development of 4 or 5
(as far as I remember) games. In other words, by the end of the book you've
developed a handfull of games yourself - thereby giving you not only an
understanding of game programming, but also a usefull "framework" for your
next game.

I think that once you've got the "hang" of J2ME programming, you'd be able
to use any ordinary game programming book. Ofcause you'd have remember, that
the API might be abit different.

/Svend Rost
[ January 24, 2006: Message edited by: Svend Rost ]
I agree. Here's the link:
subject: Books for mobile game developers
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