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Game development in java

Nik Arora
Ranch Hand

Joined: Apr 26, 2007
Posts: 652
Hi All,
I am planning to develop a simple game in java.Not in J2ME. Can anybody say me which is the best books to go through.I am planning to use swings. So any suggestions how can i go about it please suggest




Thanks
Nik
[ May 24, 2007: Message edited by: Bear Bibeault ]
Charles Rhinehart
Greenhorn

Joined: May 27, 2007
Posts: 8
Hello,

What kind of game? Do you need OpenGL?
Bear Bibeault
Author and opinionated walrus
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Joined: Jan 10, 2002
Posts: 50689

"Rhinehart",

There aren't many rules that you need to worry about here on the Ranch, but one that we take very seriously regards the use of proper names. Please take a look at the JavaRanch Naming Policy and adjust your display name to match it.

In particular, your display name must be a first and a last name separated by a space character, and must not be obviously fictitious.

Thanks!
bear
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Nik Arora
Ranch Hand

Joined: Apr 26, 2007
Posts: 652
Hi Rhine,
I dont have any idea regarding openGL. It will bw something like a pinball game.
Charles Rhinehart
Greenhorn

Joined: May 27, 2007
Posts: 8
In particular, your display name must be a first and a last name separated by a space character, and must not be obviously fictitious.


My apologies, new guy and all that.. fixed.

Libs like J0GL, LWJGL, and Java3D use OpenGL for hardware acceleration which imho is the way to go if you want performance.

Since you're working on a pin-ball game I'd gather you'll need some physics libs -- there's a Java ODE binding available.

My current favorite opensourced Java engine is jME -- they have a physics engine as well.
Nik Arora
Ranch Hand

Joined: Apr 26, 2007
Posts: 652
Thanks Charles





Regards
Nik
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