This week's book giveaways are in the Refactoring and Agile forums.
We're giving away four copies each of Re-engineering Legacy Software and Docker in Action and have the authors on-line!
See this thread and this one for details.
Win a copy of Re-engineering Legacy Software this week in the Refactoring forum
or Docker in Action in the Cloud/Virtualization forum!
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Loading 3D character models into JOGL

 
Kirk Gao
Greenhorn
Posts: 8
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I would like to load a ms3d file format (Milkshape 3D) character model from Unreal Tournament 2003 (gotten from Milkshape's download site) to a four-walled room I created using jogl methods. How does one go about doing so? I read around but all the 'help' sites I found only give instructions on how to download and set up their own loaders and load to Java 3D or DirectX and I really don't wanna mess with those. On somes sites I read that you have to write your own loader (yikes!). Is this true? Any/all help appreciated.
 
Stuart Smith
Ranch Hand
Posts: 54
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I had all sort of trouble getting models to load the simplest way is to use the Java built in format OBJ that most model editors can export.

Doh just read the date sorry to wake the zombies
[ April 02, 2008: Message edited by: Stuart Smith ]
 
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