This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
Hi all, I am starting to work on the design (currently very basic form) of a two player Java based game. I have learned Core Java and Swing and I suppose that I may as well also try to use AWT only after reading through about AWT.
Frankly, I have not really worked on anything like this before and thus I need a few pointers about things to be considered in system design part, and other technicalities involved. Once I am sure of my design, I will start the implementation.
The most basic form of a game could be a tic tac toe, but I am looking for something different, if not too complicated.
I have also started reading through Killer Game Programming in Java.