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Problem while translating Mesh(JSR 184)
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Aparna Bhure
Greenhorn
Joined: Oct 30, 2007
Posts: 12
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Hi, I am developing a 3D game. I have a Mesh and I am trying to translate it using the following code: public void translate(float dx, float dy, float dz) { iTM.get(f); f[3] += dx; f[7] += dy; f[11] += dz; iTM.set(f); } I have also tried to translate using postTranslate() method of transform. But translation is not smooth, it is translating with some jurk. I have tried with different timer values, ie in Thread.sleep(delay). I have given different values to delay, I have also tried by involving "dt" ie system currenttime-PrevTime. But still it is having some jurk. If I give a very small amount of translation then it looks good but it translate very slow, I need a fast translation. It may be because of FPS on device, i am not getting a constant FPS. Please if anybody have some solution for it, then let me know. Thanks
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subject: Problem while translating Mesh(JSR 184)
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