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Stubs and Skeletons
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Atul Sawant
Ranch Hand
Joined: Jul 06, 2006
Posts: 304
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Hello... http://java.sun.com/j2se/1.4.2/docs/guide/rmi/spec/rmi-arch2.html Could someone please explain what stubs and skeletons are and what exactly they are used for in simple language. Thanks!
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Christophe Verré
Sheriff
Joined: Nov 24, 2005
Posts: 14672
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It's not an SCWCD related question. I send you to Distributed Java, where RMI is discussed.
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Peter Chase
Ranch Hand
Joined: Oct 30, 2001
Posts: 1970
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I can't do much better than the reference that you provided. That seemed to explain stubs and skeletons rather well. Do you have some specific points that you don't understand?
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Atul Sawant
Ranch Hand
Joined: Jul 06, 2006
Posts: 304
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Thanks! Would you just try to explain them in layman's term please? Thanks again. [ August 13, 2007: Message edited by: Atul Sawant ]
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Peter Chase
Ranch Hand
Joined: Oct 30, 2001
Posts: 1970
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I think you mean "layman's terms". A stub is an object that goes between the client code and the network, to give the client code the illusion that it is working with a local object. A skeleton does a vaguely similar job between server object implementation code and the network. Beyond that, I can't do a better general explanation than the one in the reference. If you were to indicate what specific aspects of that are causing you problems, I might be able to help. Note, though, that distributed systems are not trivial to understand. You will have to put some work in.
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subject: Stubs and Skeletons
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