Mainly the reason I am learning Java is that I want to write games using Java. There aren't many good books on Java game programming, and there don't seem to be a lot of good resources on this topic. Would you guys consider adding such a forum? I think that Java would be an "excellent" language to write games in, in terms of AI and modularity. Any opinions on this, or am I the only around here who would love such a thing?
if you don't know, then ask. if you do know, then share. love is knowledge.
I think it'd be fun to have a a games forum, but, thinking hard about it, I can't think of any game-specific questions that would be asked there. Most, if not all, of the questions would currently belong in the Java in General forums, or sometimes in Other Java APIs. If you've got game-related questions, post them there, as appropriate. If we suddenly get a large influx of specifically game-related questions, then we would certainly entertain the idea of a game forum.
I agree with Ernest. Java.net hosts a Java Gaming community that you might enjoy. As far as books go, find a good game programming book. It can be language agnostic or even be directed at another language. It wouldn't matter. The concepts hold true in almost any language. Especially OO languages. Also, depending on the technologies you want to use, there are a few pretty good 3D Game books that deal with Opengl and really don't care about what language everything else is written in.
I would think it to be very apt for Javaranch to host a game programming forum. I have been interested in game programming in Java, but never got any headway. Only a few days back, I got the book Developing Games in Java by David Brackeen (Author), Bret Barker, Laurence Vanhelswue which has received rave reviews at amazon.com. May be you would like to check it out. There are other forums exclusively for game programming in java. You may like to check out JOGL APIs and their forums. Happy Game Programming!
As far as Java game programming books go, the best book I found was "Java Game Programming for Dummies". The book is out of print (it is so old it uses the original Java event model) but if you can find a copy it clearly explains how to do some basic and yet cool stuff.