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posted 8 years ago
Is there a connection between the Canvas.repaint() method and Double Buffering of the Graphics ..
Because I am unable to implement a progress bar in the Low Level API (Canvas)..with repaint method being called...
The problem is there on only on the Phone (Nokia 7610) and works fine on the Emulator..
What could be the problem with the real device
SCJP 1.4, SCWCD 1.4, SCMAD 1.0 SCBCD 1.3, MCP(.Net Frm 2.0 App Dev Fdn)
I agree. Here's the link:
drawImage() method in applet
JPanel repaint(): what does it do inside?