This week's book giveaway is in the Agile and other Processes forum. We're giving away four copies of The Mikado Method and have Ola Ellnestam and Daniel Brolund on-line! See this thread for details.
Hi, I'm pretty new to applets, but I've got my chess Applet running chess applet I'm assuming you are familiar with swing, and mouse listeners, and action listeners.
I tend to favour the JApplet as oppose the Applet. JApplet extends Applet, so you don't lose any functionality. But JApple is kind of like a JFrame, you can add components through the JApplets content pane, like with JFrame.
Applets have there own paint() method I think its called, and you just paint directly into applet. You can probably think of it as a kind of JPanel.
I think you should start with making games as java applications first, then use JApplets/Applets to turn them into applets.
Thats what I did with my chess, and its worked out well. Did require a few changes though to the JFrame, and it was more awquard to load in the images because of this security problem.
I agree. Here's the link: http://ej-technologies/jprofiler - if it wasn't for jprofiler, we would need to
run our stuff on 16 servers instead of 3.