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replacement for applets

leo zeo

Joined: Jun 20, 2008
Posts: 8
I have developed a game using applets in which a ball shows its trajectory to hit an object.
For that i have used repaint method of applet to paint applet again and again when the coordinates of the ball get changed.

If i have to develop same game without using applet how can i get the same result.
I think i have to use threads for displaying the trajectory of the ball.

please guide me whether i m going on right track or i have to use something else.
Any pointers will be appreciated.
thanks in advance

Norm Radder
Ranch Hand

Joined: Aug 10, 2005
Posts: 692
I wouldn't think you need to change the logic much in the applet. You could wrap code around an applet that allows an applet to run as an application.
Here's how I did it with AWT code:
Ben Souther

Joined: Dec 11, 2004
Posts: 13410

"leo zeo",
Please check your private messages regarding an important administrative matter.

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I agree. Here's the link:
subject: replacement for applets
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