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Java 2D & 3D

Unnsse Khan
Ranch Hand

Joined: Nov 12, 2001
Posts: 511
Hello,
My friends and I are planning on creating a standard 2D tile-based game for the Pocket PC, Palm Pilot, and Nintendo Gameboy Advance. My question is should I just stick with Java for the programming language or C/C++?
I heard that C/C++ programs are faster than Java programs ( because C/C++ programs are compiled into native machine code, instead of interpreted bytecode ).
I would appreciate any suggestions, WEB URLs, etc., regarding this matter...
-Unnsse M. Khan
Patrick Tibbetts
Greenhorn

Joined: Jan 06, 2002
Posts: 20
You would not want to use Java for real-time, if that is what you (and your friends) are thinking.
I am new to the Java 2D/3D so I am going to stick with Java.
If you plan on networking this game with others I would use C/C++.
Good Luck and let me know how it goes!
-patrick
 
 
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