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I have a function that captues mouse input which then draws a size 20 pixel line. But using BasicStroke stroke = new BasicStroke(30,0,2); I get jagged lines within my drawn line, when I do a Drawline(). Is there a way to eliminate these artifacts?
I have already tried g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);