I am interested Graphics area.How is the job market ingeneral?I don't have any previous background in graphics but still interested.Jobs involving programming and graphics are very few(atleast in India).What are fundamentals/books or software I need to study and work?In short from where to start?What is the future of graphics programming with more and more tools coming into market? Thanks Capablanca
graphic programming is very hard and u need to be very good at mathematics
Joined: Mar 13, 2003
Thats the reason I am interested in this. .About Maths,What areas should I cover?Matrices/Linear algebra/Geometry(plane/differential)?and what level?Should I also study about hardware etc.? Many graphics jobs I have seen require combination of hardware and math and software. thanks Capablanca
Graphics is a big field. I think you need to think about what what your potential employers want, and maybe even ask them. Certainly it can't hurt to load up on algebra, trig, calculus, geometry, topology, etc., but having a specific focus is going to be helpful. If you're expecting to work with photorealistic rendering, you'll have different needs than if you're going to be doing business charting packages, for example. If you go to work for a company that designs PC graphics accelerators, you'll be well-served by knowing how digital logic circuits work, as you may find yourself interacting with the hardware designers. I don't consider CG to be essentially any harder than, say, statistics. Some of the most fun (and well-paying) jobs I've ever had were CG-related. And, unlike many computer disciplines, the results of your work are quite literally on display for the world to admire.
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