This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
I want to create a program that will help me remember new vocabulary by showing a word in English and letting me guess the foriegn language equivalent. At the moment I use paper cards for this. The English word is one one side of a card, the foreign word is on the other.
MainInterface GUI (not sure what this needs to do yet, any ideas would be great) GetNewCards() GetIncorrectGuessedCards()
My question is.
Which display layout is best for this task? I would like to be able to view up to 7 cards on screen at once. I know there is a cardlayout manager but is this the best suited one to use? My intution tends towards each card in a seperate panel.
From the sound of it, I think you want a Flow Layout containing 7 different JPanels, each of which has a Card layout. Each card layout contains 2 cards: The Foreign card and the English card. (Probably this is 7 instances of a specific class that extends JPanel, since all that's different is the data...)
Anyway, I think this is best suited to our Swing forum, so I'm moving it there.
Piscis Babelis est parvus, flavus, et hiridicus, et est probabiliter insolitissima raritas in toto mundo.
Joined: May 10, 2005
this program will dislay two cards, I understand most of it apart from the line
Does the container pane begin exist only here? Shouldnt it be declared and initialised first?
I’ve looked at a lot of different solutions, and in my humble opinion Aspose is the way to go. Here’s the link: http://aspose.com
subject: Choosing a layout manager for card simulation