Hey Guys, i am drawing an image inside a canvas using Graphics.drawImage(image,dx1,dy1,dx2,dy2,sx1,sy1,sx2,sy2,Color,imageObserver) i am using the imageObserver as the Canvas the canvas is 500x600, so is the applet, and the scrollPane. in short everything is 500x600 the problem i face is that when drawing the image, i set the source parameters (sx...) to the dimenstions of the original image, yet when setting the destination parameters, even if i set the x coordinate of the second point (dx2) to 800, it keeps drawing inside the canvas..how come is that happening ? HELP !!
posted 11 years ago
it keeps drawing inside the canvas — I don't understand what you're asking.