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Fonts in MS Windows
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Henrik �stman
Greenhorn
Joined: Apr 09, 2005
Posts: 11
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Hi! I having trouble displaying custom TTF-fonts in Windows. Here is the code i'm using to load a font that is bundled with my application: Font tmpFont = Font.createFont(Font.TRUETYPE_FONT, new BufferedInputStream(this.getClass().getClassLoader().getResourceAsStream(GAME_FONT))); mFont = new Font(tmpFont.getName(), tmpFont.getStyle(), FONTSIZE); Instead of showing my TrueType-font Windows use some kind of standard font. The same application is working great in Linux and MacOS X! If i install the font in Window, then the font get shown, but surly should you be able to load a font from file without installing it? Right? What am i doing wrong? Please?
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Craig Wood
Ranch Hand
Joined: Jan 14, 2004
Posts: 1535
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See the remarks under the Return section of the ClassLoader getResource method (method detail section).
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Henrik �stman
Greenhorn
Joined: Apr 09, 2005
Posts: 11
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Sorry, but i still don't get it. public final static String GAME_FONT = "se/hgo/trycoon/jplane2/resources/cooper.ttf"; private final static int FONTSIZE = 50; System.out.println("name = " + tmpFont.getName() + "\n" + "style = " + tmpFont.getStyle() + "\n" + "tmpFont = " + tmpFont.toString()); Gives me: name = Cooper style = 0 tmpFont = java.awt.Font[family=Cooper,name=Cooper,style=plain,size=1] If the font not had been found, mGameFont = new Font(tmpFont.getName(), tmpFont.getStyle(), FONTSIZE);, would throw an exception. But it all looks OK, except that Windows shows another font. (Mac & Linux is still working great). More suggestions?
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subject: Fonts in MS Windows
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