Hello, I have a small problem with a program im working on. I have a class that extends JFrame and in that class I have an inner class of type Canvas whose paint method I have overridden. Here is the problem.. When I start my program the canvas does not display the image I have drawn on it. If I resize the JFrame that the Canvas is in, it will instantly display it. Unless I resize it, it never shows the drawing. The paint and repaint calls do work since after I do this resizing of the window, I can use my program. Any idea's? In my class extending JFrame I have this code..
In my first lines of the run() method of the class I retrieve my data and call the repaint method. Obviously the repaint and paint work...the canvas just isnt 'active'. Also, I setup a MouseAdapter and anytime I click the mouse button on the canvas is outputs a line to the System console. When I first start the program and the canvas doesnt display the drawing, no matter how many times I click it will not recognize the mouse click, but like I said earlier once I resize the main window it will recognize it, as well as paint display the drawing.
Any idea's? Sounds like something simple I've overlooked.
Thanks in advance!
Joined: Jan 14, 2004
Don't call setVisible until you finish adding your components to the contentPane.