This week's book giveaway is in the General Computing forum. We're giving away four copies of Arduino in Action and have Martin Evans, Joshua Noble, and Jordan Hochenbaum on-line! See this thread for details.
Ok this question may not make much since, but here it goes: Say i'm in a Binary Tree and I come to a leaf(child, null). Now i want to replace that leaf with a node, and have the data from the leaf become the right leaf of the new node. here is some code that might make it clear:
hmm thats pretty vauge . Personally when I do anything with binary trees. all the nodes and leafs ARE all nodes. Drawing a little picture often helps with these sorts of things. The idea is that a node will use references to other nodes that correspond to their children: eg: class Node{ Node leftChild; Node rightChild; } if the node has no children when its two pointers can point to null; In general to do what you are doing: you need the parent node to point to a new node. and the new node point to the old 'leaf' as a right child.
The left and right (child) references of the newly-created node will be null, or the (static object) called "null node". The newly-created node's parent reference is ans (I presume that is a reference to your parent node).
I would do this, thinking that this method "insert" is a BinaryTree method.
[ August 09, 2004: Message edited by: Elouise Kivineva ] [ August 09, 2004: Message edited by: Elouise Kivineva ]