This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
You can always layer it so you have a frame and in the frame you place a panel - in the panel you draw the gif. Then also in the frame you have the other things that you want to draw. You will however nee to have a null layout in the frame so that you can place components on top of each other. This works for the work i'm dong where i have a gif in the background and then text boxes and labels on top of the image. Hope this might work for you.
In that case, you can load the Image through a MediaTracker instance, then create another Image using Frame's createImage(). Then draw the loaded Image UPON the Frame's Image using the new Image's Graphics object.
I’ve looked at a lot of different solutions, and in my humble opinion Aspose is the way to go. Here’s the link: http://aspose.com
subject: How can I load a gif and draw something on it?