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Adding Image object to a Container

Suma MM
Ranch Hand

Joined: Apr 30, 2001
Posts: 31
Is there a way I can add an 'image' object to a container in an application? (not an applet)......
For ex., when i say:
Container c = getContentPane();
c.add (img1); //img1 is an image object
Error is generated. Can somebody suggest an alternative?
As such, in my application, I need display images along with a button for each of the image....I am not able to figure out how to do this.
Thanks for any help
Nathan Pruett

Joined: Oct 18, 2000
Posts: 4121

This doesn't work because an Image is not a component. Only components can be added to containers. This is not a big problem, though... just extend a component like a Canvas or a Panel to take an Image, then in the paint() method of your new component, paint the image. Here's a really simple ( but functional ) example that extends Panel...


Write once, run anywhere, because there's nowhere to hide! - /. A.C.
Suma MM
Ranch Hand

Joined: Apr 30, 2001
Posts: 31
Thanks a lot! once again!!
I’ve looked at a lot of different solutions, and in my humble opinion Aspose is the way to go. Here’s the link:
subject: Adding Image object to a Container
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