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Designing a game

Otoyo obambla

Joined: Nov 25, 2002
Posts: 1
Hello I'm a student and I'm suposed to design or rather write a roject plan. My duty is to write a program which generates labyrinth and places a mouse in the middle using graphic user interface. It should be complex but solvable. If the user gives up or can't solve then the program has to demonstrate how the mouse can escape****
****this is the rough description of the problem, now come the question****'
Can somebody tell me the algorithms to use, the classes necessary to implement the project and the ppropriate data structures?? Please let me get a feedback as soon as possible for I'm stuck and I've got only two days to go.
mei l.h.

Joined: Nov 12, 2002
Posts: 11
you need to design by yourself, it is rather challenging.
Good luck!

Bert Bates

Joined: Oct 14, 2002
Posts: 8898
I'd guess that if you posted a design on this site you'd get a lot of good feedback

Spot false dilemmas now, ask me how!
(If you're not on the edge, you're taking up too much room.)
Cindy Glass
"The Hood"

Joined: Sep 29, 2000
Posts: 8521
Originally posted by Otoyo obambla:
feedback as soon as possible for I'm stuck and I've got only two days to go.

Not going to get much pity here for that :roll: . Programmers need to have good time management skills.
Post your thoughts and ask for critique.

"JavaRanch, where the deer and the Certified play" - David O'Meara
I agree. Here's the link:
subject: Designing a game
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