SORRY TO TAKE SO LONG TO REPLY. i believe that it wasthe member marc who said that i was not being specific enough, well i have been trying to get the code to a level that one might understand what i am trying to do exactly and i have attached it to this message.
As for the initial seperate class that i was querying about i still have no idea and believe that it is even worse now than when i first mailed if you could just have a look, any help would be much appreciated and very welcome.
In this seperate class what i am trying to do is a calculation where thae cost is deducted untill the cost is paid.
Ah! sounds so simple, although can be a major bummer when your in the elimentry stages of
java programming.
Thanks to all who reply.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.text.DecimalFormat;
public class CarPark extends JFrame implements ActionListener
{
JButton tenP, twentyP, fiftyP, onePound, twoPounds, //declaring all East buttons.
less1, oneTwo, twoThree, threeFour, overFour; //declaring all West buttons.
JLabel messLabel = new JLabel("Amount to pay: "); //Message label being created.
JTextField message = new JTextField(10); //Text field is being created with its character limit [10].
double amount = 0;
DecimalFormat pounds = new DecimalFormat("�0.00");
public static void main(
String[] args)
{
CarPark c = new CarPark();
c.setTitle("Car park payment simulator");
c.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
c.setSize(500, 200);
c.setVisible(true);
}
CarPark() {
setLayout(new BorderLayout());
tenP = new JButton("10p"); //creating a button and showing its caption.
tenP.setEnabled(false);
tenP.addActionListener(this);
twentyP = new JButton("20p");
twentyP.setEnabled(false);
twentyP.addActionListener(this);
fiftyP = new JButton("50p");
fiftyP. setEnabled(false);
fiftyP.addActionListener(this);
onePound = new JButton("�1");
onePound.setEnabled(false);
onePound.addActionListener(this);
twoPounds = new JButton("�2");
twoPounds.setEnabled(false);
twoPounds.addActionListener(this);
less1 = new JButton("Up to 1 hr");
less1.addActionListener(this);
oneTwo = new JButton("1 to 2 hr");
oneTwo.addActionListener(this);
twoThree = new JButton("2 to 3 hr");
twoThree.addActionListener(this);
threeFour = new JButton("3 to 4 hr");
threeFour.addActionListener(this);
overFour = new JButton("Over 4 hr");
overFour.addActionListener(this);
JPanel leftSide = new JPanel();
leftSide.setLayout(new GridLayout(5,1));
leftSide.add(tenP);
leftSide.add(twentyP);
leftSide.add(fiftyP);
leftSide.add(onePound);
leftSide.add(twoPounds);
add("West", leftSide); //This labels our left side West.
JPanel rightSide = new JPanel();
rightSide.setLayout(new GridLayout(5, 1));
rightSide.add(less1);
rightSide.add(oneTwo);
rightSide.add(twoThree);
rightSide.add(threeFour);
rightSide.add(overFour);
add("East", rightSide); //This labels our right side East.
JPanel middle = new JPanel();
middle.setLayout(new FlowLayout());
middle.add(messLabel);
message.setEditable(false); //This states that the message positioned in the center can not be editted.
middle.add(message);
add("Center", middle); //This labels the middle Center.
// add extra code to the constructor
}
public void actionPerformed(ActionEvent e)
{
// add your code here
if(e.getSource()== oneTwo)
{
oneTwo.setEnabled(false);
less1.setEnabled(false);
twoThree.setEnabled(false);
threeFour.setEnabled(false);
overFour.setEnabled(false);
message.setText("�2.00");
}
if (e.getSource()== less1)
{
oneTwo.setEnabled(false);
less1.setEnabled(false);
twoThree.setEnabled(false);
threeFour.setEnabled(false);
overFour.setEnabled(false);
tenP.setEnabled(true);
twentyP.setEnabled(true);
fiftyP.setEnabled(true);
onePound.setEnabled(true);
twoPounds.setEnabled(true);
message.setText("�1.00");
}
if (e.getSource()== twoThree)
{
oneTwo.setEnabled(false);
less1.setEnabled(false);
twoThree.setEnabled(false);
threeFour.setEnabled(false);
overFour.setEnabled(false);
tenP.setEnabled(true);
twentyP.setEnabled(true);
fiftyP.setEnabled(true);
onePound.setEnabled(true);
twoPounds.setEnabled(true);
message.setText("�3.50");
}
if (e.getSource() == threeFour)
{
oneTwo.setEnabled(false);
less1.setEnabled(false);
twoThree.setEnabled(false);
threeFour.setEnabled(false);
overFour.setEnabled(false);
tenP.setEnabled(true);
twentyP.setEnabled(true);
fiftyP.setEnabled(true);
onePound.setEnabled(true);
twoPounds.setEnabled(true);
message.setText("�5.00");
}
if (e.getSource() == overFour)
{
oneTwo.setEnabled(false);
less1.setEnabled(false);
twoThree.setEnabled(false);
threeFour.setEnabled(false);
overFour.setEnabled(false);
tenP.setEnabled(true);
twentyP.setEnabled(true);
fiftyP.setEnabled(true);
onePound.setEnabled(true);
twoPounds.setEnabled(true);
message.setText("�6.00");
}
}
}
This is apparently the seperate class for the calculation a hurdle which seems to big to scale.???
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class Calculation
{
public static int calculate(int amount)
{
double tenpence = Double.parseDouble(tenP);
double twentypence = Double.parseDouble(twentyP);
double fiftypence = Double.parseDouble(fiftyP);
double onepound = Double.parseDouble(onePound);
double twopound = Double.parseDouble(twoPounds);
int amount = 500
tenpence = (10);
twentypence = (20);
fiftypence = (50);
onepound = (100);
twopound = (200);
int total = amount - fiftypence;
return total;
}
}
tHANKS FOR HAVING A LOOK.