This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
You're going to have to call that method through paint.
Joined: Jan 24, 2006
so instead of "drawFireball(g);"
i need to put
Joined: Feb 07, 2005
No. I mean that the parameter list of the drawFireBall method is a Graphics reference. The only place you're going to get the Graphics reference is in the paint method. You'll have to call drawFileBall from paint and send the Graphics context of the Applet or Frame.
I’ve looked at a lot of different solutions, and in my humble opinion Aspose is the way to go. Here’s the link: http://aspose.com