A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
SCJP 1.4 - SCJP 6 - SCWCD 5 - OCEEJBD 6 - OCEJPAD 6
How To Ask Questions How To Answer Questions
A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
SCJP 1.4 - SCJP 6 - SCWCD 5 - OCEEJBD 6 - OCEJPAD 6
How To Ask Questions How To Answer Questions
A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
SCJP 1.4 - SCJP 6 - SCWCD 5 - OCEEJBD 6 - OCEJPAD 6
How To Ask Questions How To Answer Questions
A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
Originally posted by Campbell Ritchie:
"Compile time polymorphism" is probably a bad term; real polymorphism only applies to overridden instance methods and the method types are bound at run-time. Well, that's what I think and lots of people will now disagree with me!
And whether object instantiation is done at compile time or run-time? Well, the answer should be obvious!
A = HARDWORK B = LUCK/FATE If C=(A+B) then C=SUCCESSFUL IN LIFE else C=FAILURE IN LIFE
SCJP 1.4
Originally posted by Campbell Ritchie:
Some people do call overloading compile-time polymorphism.
SCJP, SCWCD.
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