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Installing Java3D

Larry Frissell
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Joined: May 16, 2008
Posts: 82
    
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I have been trying to install Java3D from the java.net site and using the instructions found in the README file. I want to run the sample program "HelloUniverse" just to see everything work. I am using NetBeans IDE on a windows system. The compiles goes fine but I get the runtime error shown below, I hoping someone can suggest a website with simple step-by-step for loading Java3D with Netbeans.

Oct 3, 2008 2:31:23 PM javax.media.j3d.NativePipeline getSupportedOglVendor
SEVERE: java.lang.UnsatisfiedLinkError: no j3dcore-ogl-chk in java.library.path
Exception in thread "main" java.lang.UnsatisfiedLinkError: no j3dcore-d3d in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1030)
at javax.media.j3d.NativePipeline$1.run(NativePipeline.java:189)
at java.security.AccessController.doPrivileged(Native Method)
at javax.media.j3d.NativePipeline.loadLibrary(NativePipeline.java:180)
at javax.media.j3d.NativePipeline.loadLibraries(NativePipeline.java:137)
at javax.media.j3d.MasterControl.loadLibraries(MasterControl.java:948)
at javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:280)
at hellouniverse.HelloUniverse.createCanvas3D(HelloUniverse.java:64)
at hellouniverse.HelloUniverse.<init>(HelloUniverse.java:47)
at hellouniverse.HelloUniverse.main(HelloUniverse.java:126)
Java Result: 1
 
 
subject: Installing Java3D