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Graphics Software

Duran Harris
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Joined: Nov 09, 2008
Posts: 598

Hi...

I've recently begun coding games in applets and I'm looking for a freeware 3d modelling/graphics application (3d studio max or the like) so that I can make the move to Java3D..
Can anyone recommend any good software and books??


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Martin Vician
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Joined: Jan 23, 2007
Posts: 9
http://www.blender.org/


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Ulf Dittmer
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Joined: Mar 22, 2005
Posts: 42278
    
  64
What should the software do? If you're using Java3D, then you wouldn't need any 3D modeling software, because all the 3D rendering is done in Java. Or am I misunderstanding what you're trying to do?

There's also PovRay, the preeminent open source ray tracer.


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Gregg Bolinger
GenRocket Founder
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Joined: Jul 11, 2001
Posts: 15299
    
    6

Originally posted by Ulf Dittmer:
What should the software do? If you're using Java3D, then you wouldn't need any 3D modeling software, because all the 3D rendering is done in Java.


Egads! Modeling everything in code would be a horrible thing to do. ) What you want to do is create your models in something like 3D Studio Max, Blender, whatever and load those models into your 3D world. I imagine that is what Duran is wanting.


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Duran Harris
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Joined: Nov 09, 2008
Posts: 598

Yes yes...like creating the 3d models in a nice interface and then importing them into the code.

So blender is freeware...I'm sure I'm going to need a study guide for that.
 
I agree. Here's the link: http://aspose.com/file-tools
 
subject: Graphics Software