This week's book giveaways are in the Java EE and JavaScript forums.
We're giving away four copies each of The Java EE 7 Tutorial Volume 1 or Volume 2(winners choice) and jQuery UI in Action and have the authors on-line!
See this thread and this one for details.
The moose likes Other JSE/JEE APIs and the fly likes JOGL map texturing Big Moose Saloon
  Search | Java FAQ | Recent Topics | Flagged Topics | Hot Topics | Zero Replies
Register / Login


Win a copy of The Java EE 7 Tutorial Volume 1 or Volume 2 this week in the Java EE forum
or jQuery UI in Action in the JavaScript forum!
JavaRanch » Java Forums » Java » Other JSE/JEE APIs
Bookmark "JOGL map texturing" Watch "JOGL map texturing" New topic
Author

JOGL map texturing

TesL lian
Greenhorn

Joined: Feb 27, 2009
Posts: 4
Hihi~

i am trying to have a larger textured ground which look 3D.

Problem 1:
this is what i did:

i tried changing the vertex and also texcoord, but the size seems unchanged.

Problem 2:
my viewport seems abit wierd cause when i tried rotating my floor, some angle make some of the part a bit chipped off.. also when i draw lines, those with different z-value requires me to zoom in or out before i can see them.


feel that it might be because of my lookat:glu.gluLookAt(0,15,3,0,0,0,0,0,1);

Sorry for my lengthy problem.. Help on any of the qns would be appreciated=D thanks
Campbell Ritchie
Sheriff

Joined: Oct 13, 2005
Posts: 38412
    
  23
Welcome to JavaRanch
Please avoid writing "coz" or similar: have a look at this FAQ. I think this question is too difficult for the beginner's forum, and shall have to move it.
 
I agree. Here's the link: http://aspose.com/file-tools
 
subject: JOGL map texturing