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Line Rider!

 
Greg Charles
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(aka yet another way to waste time on the Internet.)

Line Rider

I'm trying to get him to do a loop-the-loop, but so far I'm not having any luck.
 
Eric Pascarello
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I did a loop d loop

I wish it had share a track feature....

Eric
 
Greg Charles
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You stud! I can barely keep him in the sled. I don't think my lines are smoothly drawn enough. Poor mouse control I guess.
 
Tim LeMaster
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That is totally awesome..a great waste of time. I got a loop but he wrecks into the start of the loop one he goes once around.
 
Eric Pascarello
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I found that if I draw the line real fast, I do not get as many bumps. The loop needs to be very tight.

Eric
 
Ryan McGuire
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I found an artifact of how the floors are programmed that allows you make an endless cycle. If the guy (or the sled, for that matter) is JUST below a floor, he'll be pulled up above that floor WITH some extra upward momentum. If a bunch of floors are layered with very little space in between, he'll be launched.

Try something like this, where all the lines are drawn left to right:


That basic layout can be modified in a number of ways* Put a roof on it so that the guy doesn't get launched right out of the funnel.
* Angle the launcher so that he goes one way or the other.


Experiment.
 
Greg Charles
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Originally posted by Tim LeMaster:
I got a loop but he wrecks into the start of the loop one he goes once around.


I think you have to leave a gap at the beginning of the loop, which the sled can pass through as it exits the loop. That's the theory anyway. I'm lucky if I can even keep him seated until he makes it to the loop at all.

The endless cycle is intriguing. I'll try that next! I wonder if there's anyway to make the sled go from right to left, other than upside down of course.
 
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