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Java Real Time Strategy Game

David Muhar
Greenhorn

Joined: Apr 05, 2009
Posts: 6
Hey guys Iv been working on an RTS in Java, just wanted to show it off.

Its best to play "Tower Defence" mode as the "Campaign" is not yet enjoyable in any way.

Id really like to here what you think about it. and plzzzzz report and bugs.

Webstart Link: http://users.on.net/~bobjob/TD.jnlp


System Requirements:
* Mac OS X 10.3+ / Linux / WindowsXP or later
* 1800 MHz or better
* 256 MB
* 64 MB of Video Memory
* NVIDIA Geforce 2 Ti or ATI Radeon 7500 or better


Basic Mouse controls.
W,S,A,D,Q,E: Keyboard Scroll

debug keys:
F: Frames per secound
V: Line Rendering
B: Bloom
N: Shaders

http://have2chat.net
David Muhar
Greenhorn

Joined: Apr 05, 2009
Posts: 6
some more screen shots:


Brian Legg
Ranch Hand

Joined: Nov 07, 2008
Posts: 488
Fun game, looks like a great start. My only suggestion would be to make the popup messages last longer. It took me 3 waves before I could figure out why I couldn't place any units. The messages just disapeared too fast.

Nice work!

SCJA
~Currently preparing for SCJP6
David Muhar
Greenhorn

Joined: Apr 05, 2009
Posts: 6
Brian Legg wrote:Fun game, looks like a great start. My only suggestion would be to make the popup messages last longer. It took me 3 waves before I could figure out why I couldn't place any units. The messages just disapeared too fast.

Nice work!

thank you, Ill add a longer text delay on the next release.
 
It is sorta covered in the JavaRanch Style Guide.
 
subject: Java Real Time Strategy Game