I was visiting with a ghost that used to live where we both were at the moment. Some sort of house. I got the impression that the ghost didn't spend much time there, and was stopping by for a visit.
The ghost pointed out that some of his possessions were still there, hanging from a nail in the garage. You could tell they were his because they were kinda see through. Just like he was kinda see through. You know, because he's a ghost.
So I guess in that dream, stuff can be a ghost.
In ghostbusters, the ghosts had clothes. Most of them.
The people that see ghosts, I wonder if they see the ghosts with clothes.
In the movies, when you see a ghost with clothes, the clothes cover them up. Even though you can see through them and therefore through the clothes, you can't see them through the clothes. How does that work? Transparency in CG is an interesting topic; if you've ever tried to work with alpha values in OpenGL you know it's a bitch to do it right -- especially if you have multiple overlapping transparent objects.
I wonder if it really works the way it does in the movies. I don't think it would. Like if there were a really hot girl ghost, she would have a hard time scaring guys, cause they'd be all "Hey, you're HOT and essentially NAKED due to the alpha value of your garments!" and she'd be all "shut UP an be SCARED doodz!"
Sorry, was writing an episode of Dinosaur Comics in my head, apparently.
Some ghosts have skeletons, some don't, or some skeletons have transparent skeletons. The whole transparency thing confuses me as well. Some ghosts seem that if they took their clothes off, you wouldn't see the ghost at all anymore. Which would be a shame if the ghost was hot.