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Choose Your Own Adventure Thread

 
pie sneak
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You wake up in a dungeon cell. You can't seem to remember anything, even your name. You can hear a sleeping guard outside. There's a rat nibbling on some hay beside you. You have the tune to Gilligan's Island stuck in your head but you can't remember the words.

What do you do?
1) Punch the rat.
2) Hum the tune really loudly.
3) Do some jumping jacks.
 
Ranch Hand
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I google for a walk-through.
Bu.
 
Burkhard Hassel
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Didn't find anything, so I take 2)

Bu.
 
Marc Peabody
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Originally posted by Burkhard Hassel:
Didn't find anything, so I take 2)


Uh, oh. You woke the guard. He beats you to a bloody pulp. You are dead.
 
ranger
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OK, then we do #3

Mark
 
Marc Peabody
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Originally posted by Mark Spritzler:
OK, then we do #3


Now you're all sweaty. Gross. But you scared the rat away. There was something shiny underneath it. It's a key. You use the key to get out of your cell and tiptoe past the guard so he doesn't wake up. Down the hall you enter a door into what appears to be a break room for the prison guards. There is a vending machine with a bag of Herr's potato chips dangling from B2.

1) Shake the vending machine.
2) Try the coin return lever.
3) Go back and ask the guard for change.
 
Mark Spritzler
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#2 of course. Shaking the machine will wake up the guard and we already died once.

Mark
 
Marc Peabody
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Originally posted by Mark Spritzler:
#2 of course. Shaking the machine will wake up the guard and we already died once.


No change comes out, but the vending machine moves to reveal a secret passageway. The rat from your cell runs past you into the dark corridor. You follow it until you come to a dead end.

1) Go back the way you came in.
2) Feel around on the wall for something.
3) Feel around on the floor for something.
 
Mark Spritzler
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WHAT! No Potato Chips. I am really hungry man.

I 3. feel the floor because that is what you probably don't want us to do.

Mark
 
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#2
 
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I wonder what happens if you punch the rat.

I ll go for #2. If i die -> #3
 
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