aspose file tools*
The moose likes Meaningless Drivel and the fly likes This game helps me de-stress Big Moose Saloon
  Search | Java FAQ | Recent Topics | Flagged Topics | Hot Topics | Zero Replies
Register / Login
JavaRanch » Java Forums » Other » Meaningless Drivel
Bookmark "This game helps me de-stress" Watch "This game helps me de-stress" New topic
Author

This game helps me de-stress

Arthur Buliva
Ranch Hand

Joined: Mar 08, 2006
Posts: 101
http://www.andojung.com/game/copter/game.html
Cameron Wallace McKenzie
author and cow tipper
Saloon Keeper

Joined: Aug 26, 2006
Posts: 4968
    
    1

It's no Desktop Tower Defense.

http://www.handdrawngames.com/DesktopTD/Game.asp

-Cameron McKenzie
Joe Ess
Bartender

Joined: Oct 29, 2001
Posts: 8866
    
    8

It's no Postal.


"blabbing like a narcissistic fool with a superiority complex" ~ N.A.
[How To Ask Questions On JavaRanch]
Gregg Bolinger
GenRocket Founder
Ranch Hand

Joined: Jul 11, 2001
Posts: 15299
    
    6

http://www.coderanch.com/t/40449/md/Try-Flying-Copter


GenRocket - Experts at Building Test Data
Vikas Kapoor
Ranch Hand

Joined: Aug 16, 2007
Posts: 1374
Originally posted by Cameron Wallace McKenzie:
It's no Desktop Tower Defense.

http://www.handdrawngames.com/DesktopTD/Game.asp

-Cameron McKenzie


Hey Cameron,

This is really superb game.Really.
Thanks buddy.
Vikas Kapoor
Ranch Hand

Joined: Aug 16, 2007
Posts: 1374
Originally posted by Cameron Wallace McKenzie:
It's no Desktop Tower Defense.

http://www.handdrawngames.com/DesktopTD/Game.asp

-Cameron McKenzie


Given Up!
Tried 5 times EASY mode but no success.Failed in very last step.
Arthur Buliva
Ranch Hand

Joined: Mar 08, 2006
Posts: 101
512 is my best score so far
Ulf Dittmer
Marshal

Joined: Mar 22, 2005
Posts: 41489
    
  53


Max. of 1367 so far. Between 600 and 700 the terrain starts to get noticeably more tricky.


Ping & DNS - my free Android networking tools app
Kishore Dandu
Ranch Hand

Joined: Jul 10, 2001
Posts: 1934
807 so far.


Kishore
SCJP, blog
Ulf Dittmer
Marshal

Joined: Mar 22, 2005
Posts: 41489
    
  53
2242. I need to stop playing this. I think it's a bit lame that the terrain sometimes can't be flown through - the terrain generator seems to be a bit too random at times.
dhwani mathur
Ranch Hand

Joined: May 08, 2007
Posts: 621
Hi

Originally posted by Arthur Buliva:
512 is my best score so far



100 is my best score so far
its areal stress buster thanks a bunch Arthur
i enjoyed playing



Dhwani:>Winning is not important but it is the only thing.
Arthur Buliva
Ranch Hand

Joined: Mar 08, 2006
Posts: 101
2242. I need to stop playing this. I think it's a bit lame that the terrain sometimes can't be flown through - the terrain generator seems to be a bit too random at times.


I hear someone getting addicted
Rogerio Kioshi
Ranch Hand

Joined: Apr 12, 2005
Posts: 689
I enjoyed this one:

http://www.crazymonkeygames.com/Tactical-Assassin-2.html

Very good to people who wish being a secret agent.
[ July 05, 2008: Message edited by: Rogerio Kioshi ]

SCEA 5 (part 1), SCBCD, SCWCD, SCJP, CLP, CLS
Deepak Bala
Bartender

Joined: Feb 24, 2006
Posts: 6661
    
    5

GREAT ! my productivity tanked today thanks to the multiplayer version of desktop tower defense

http://www.handdrawngames.com/DesktopTD/Game.asp

I was planning on getting some programming work done. My progress ? zero !

Its fun. Check it out. It is also very addictive. You have been warned.


SCJP 6 articles - SCJP 5/6 mock exams - More SCJP Mocks
Ankit Garg
Sheriff

Joined: Aug 03, 2008
Posts: 9293
    
  17

I've started playing it, I'll post my HIGH score soon


SCJP 6 | SCWCD 5 | Javaranch SCJP FAQ | SCWCD Links
Deepak Bala
Bartender

Joined: Feb 24, 2006
Posts: 6661
    
    5

The best strategy seems to be to use those rocket launchers. A better strategy is to have a booster tower in the middle surrounded by rocket launchers. The latter is difficult to get right but works well. You are bound to squash all creeps if you do this
Ankit Garg
Sheriff

Joined: Aug 03, 2008
Posts: 9293
    
  17

I created a full on maze for the creeps to cross still they managed to escape


[Thumbnail for strategy.jpg]

Vikas Kapoor
Ranch Hand

Joined: Aug 16, 2007
Posts: 1374
Exactly, I also thought that lengthening the route would be the best strategy but it didn't work for me too.

Any better strategy?

[Edit : I meant to say route not root. ]
Ankit Garg
Sheriff

Joined: Aug 03, 2008
Posts: 9293
    
  17

He he, this strategy that I followed is already given on the Help page
Ankit Garg
Sheriff

Joined: Aug 03, 2008
Posts: 9293
    
  17

I created a more complex and long maze and my high score is now 2657+546 (I think this 546 is for the gold that was left but I'm actually not very sure)...
frank davis
Ranch Hand

Joined: Feb 12, 2001
Posts: 1479
Cameron Wallace McKenzie wrote:It's no Desktop Tower Defense.

http://www.handdrawngames.com/DesktopTD/Game.asp

-Cameron McKenzie


Thanks, wasted 1/4 day on that....

My strategy was to build the maze to funnel aliens into one singal route and then maximize the length of the route from begining to end, then focus on upgrading or buying towers with longest range (centrally located included).
 
I agree. Here's the link: http://aspose.com/file-tools
 
subject: This game helps me de-stress