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alcheMo - iPhone SDK alternative for Windows?

Pawel Nowacki
Ranch Hand

Joined: Nov 14, 2008
Posts: 67
Hi,
Sun with Innaworks work on cramming Java into iPhone, or to be more precise - translating it into iPhone native language. Project was named alcheMo.

alcheMo link

This website above is not rich in details, there is no download option or any price, licence information. Maybe it is in early beta version.

Now, what do you think about that? Can it be THIS long expected alternative for Apple iPhone SDK? Anyone knows if it works on Windows platform?
Would it require Jailbrake?
Im about to buy Mac and dive into Objective-C book - but is it worth then if there would be a Windows Java SDK?

regards,
Paul
Mark Spritzler
ranger
Sheriff

Joined: Feb 05, 2001
Posts: 17249
    
    6

The main problem that I see here is that you will get a weaker API set. the UI would probably look really bad. I wouldn't want to use J2ME and make an ugly looking iPhone app.

"using standard Java ME, CLDC 1.1/MIDP 2.0 and associated JSRs"

Mark


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Ulf Dittmer
Marshal

Joined: Mar 22, 2005
Posts: 39535
    
  27
Not knowing much about either JME or Android, I wonder whether porting Android would be easier or harder, and more or less feasible than enabling JME? At least Android is open source, and thus presumably easier to port than JME (which would have to be reverse-engineered).


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Pawel Nowacki
Ranch Hand

Joined: Nov 14, 2008
Posts: 67
Well, every porting or translation have some cost. Question is when and if ever two APIs will be compliant. Apple does not seem to be happy to cooperate.
My search for alternative ways for developing iPhone applications came from me avoiding Mac machines, being a PC guy all my life.
Now, when I think of it, there is no reason for that. Everything I was able to do in my PC Windows/Linux enviroment I am probably able to do in Mac, am I?
Mark Spritzler
ranger
Sheriff

Joined: Feb 05, 2001
Posts: 17249
    
    6

Pawel Nowacki wrote:Well, every porting or translation have some cost. Question is when and if ever two APIs will be compliant. Apple does not seem to be happy to cooperate.
My search for alternative ways for developing iPhone applications came from me avoiding Mac machines, being a PC guy all my life.
Now, when I think of it, there is no reason for that. Everything I was able to do in my PC Windows/Linux enviroment I am probably able to do in Mac, am I?


Exactly, my Mac is three machines in one all running at the same time. I can run Mac OS, in it run VMWare Fusion and have two VMs running, one running Ubuntu and the other running Windows XP. The one issue is when I start up XP, it is such a hog that I had to upgrade to 4GB Ram, since XP wanted at least 2GB.

I can switch between the OS with the hitting of CTRL-1 for Mac, CTRL-2 for Windows, and CTRL-3 for Ubuntu. I can even share files directly in the OS's between OS's

Mark
Pawel Nowacki
Ranch Hand

Joined: Nov 14, 2008
Posts: 67

I can switch between the OS with the hitting of CTRL-1 for Mac, CTRL-2 for Windows, and CTRL-3 for Ubuntu. I can even share files directly in the OS's between OS's


That sounds really good. But then, why everybody up there are not using Macs? There must be some in turn. Price and application availability I suppose.

One other thing came to my mind. This Apple determination to make iPhone application developement purely Mac gives me some hope that they will have to make and keep it attractive to all PC people.
And that is good for me...and for Apple store
 
I agree. Here's the link: http://aspose.com/file-tools
 
subject: alcheMo - iPhone SDK alternative for Windows?
 
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