Ok, I don't know if anyone can help me here, but I have been using these forums for help on my quest to create a private server of a game called runescape.
Ok basically I know what needs to be fixed but I do not know how to go about doing it. When 2 players access my shops at a different time the first person to open a shop ends up being switched into the one the second person opened up, now I believe this is do too the code is static for people using the openshop (I believe thats how i would say that), and it needs to be non static (I believe this is the problem). So if anyone could help that would be appreciated
ok, we'll I was following a guide on how to add shops into my server and on there someone said that the reason when two ip access the shops on the server and it switches to show the same shop for the is because it is static, there is more coding involved I'll post it and see if maybe I just posted the wrong code, that was where I thought the problem was because it's the shop handler.
too difficult for "beginning". Moving to our games forum.
Joined: Oct 13, 2005
Not sure whether anybody here will be familiar with your problem, I am afraid.
Where did you get that code? The public access on those arrays looks very weird.
Joined: Oct 22, 2009
umm, what do you mean about look weird, They are not trying to access each other, they are calling a pawn other files within the game files, I don't know I'll try to explain the problem and maybe someone will understand, I have 5 shops shops on my server, and we'll say I got to open we'll call it the magic shop, I open it, and then you go and say open the archer shop, we'll I'm still viewing the magic shop once I go to buy an item it switches me to the range shop and buys the items that is within the archer shop. I guess this is the best I can explain it.
subject: HELP Need to convet code to be non static (I believe)