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Random pixels from a BufferedImage...

tim charles

Joined: Oct 09, 2009
Posts: 13
What would be the most efficient way to grab a number of random pixels (RGB value) from a BufferedImage. Preferably equidistant from each other.
Ulf Dittmer

Joined: Mar 22, 2005
Posts: 39537
By "random", do you mean actually random x and y values, or just that they could be any x and y values? For the latter, check out the getRGB(int, int) method. The former could be implemented by feeding random values into the two parameters of that method, although that wouldn't address the equidistant constraint.

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I agree. Here's the link:
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