Hi I have managed to create and use a bitmap font using the LWUIT resource editor.
It works fine with a label, but whenever I try and use it with a textarea, nothing happens,
the textarea maintains its default font.
The bitmap font is slightly large at 38px but I have tried smaller fonts without success...
Here is my code...
Does anyone know why the textarea will not accept the new font?
I have tried textarea.repaint(), textArea.refreshTheme() all with no luck.
thanks for you time,
subject: Problem Using Bitmap Font In Text Area LWUIT