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Game developement

AjayKumar Panigrahi
Greenhorn

Joined: Nov 21, 2009
Posts: 21
Hi all,

I am very much interested to develope games.

so please suggest me with the best tools which are free to use.

Initially i like to start with developing games.. which run on WINXP platform.

Thanks and regards



Ajay Kumar, SCJP5
Rohan kanade
Ranch Hand

Joined: Oct 22, 2009
Posts: 106
there are many tools and methods available to develop games on the Windows platform

easiest is the XNA for .Net , then Directx for .Net or for Unmanaged C++.
More close to the hardware would be GDI and other core Win32 API's.

do a google search on these and use what you find most easy or suitable for your project.


SCJP 1.6 ,SCWCD 5
AjayKumar Panigrahi
Greenhorn

Joined: Nov 21, 2009
Posts: 21
I tried googling for best tools to develope game.I got a lot. But i need expert's suggestion.

So I posted my doubt here.

Thanks but still
Chris Nash
Greenhorn

Joined: May 20, 2009
Posts: 28
Games developed in C#, C++ or Java (assuming you have a JVM) will all run under Windows. What you study and use depends on what type of games you want to develop. If you want to create an FPS, you'll want to use C++ and an SDK like DirectX and/or XNA. If you want to create a puzzle-type game, pretty much any language will work. A 2D side-scroller can also be done in almost any language, but doing it in Java will make it cross-platform.

There is really no "best" tool or language. "Best" is very subjective and changes on what you want to create. Games is a very broad category of software applications and there are dozens of kinds of games that can be created. There is no "best" tool or language for ALL games. Please specify what TYPE of games you want to create, and maybe you'll get a better answer.

Also consider using a game engine. There are many free ones and some low-cost commercial ones (Torque, Torque 2D). Once you understand a language fairly well, using a game engine can alleviate some of the headaches associated with throwing up graphics on the screen and shooting sound out the speakers. But keep in mind that created a commercial-quality games these days normally takes a team of people, each expert in a specific discipline (2D art, 3D models, physics, AI, 3D graphics, design, etc.). Leaning game program is a fine endeavor, but don't get discouraged if your early efforts don't look professional.

In the meantime, please specify what types of games you want to create.


- Frecklefoot
"What you are good at is not as important as being good at something." --Robert B.Parker
helen white
Greenhorn

Joined: Aug 26, 2010
Posts: 1
To develop games on the Windows platform, you can use the XNA for .Net , then Directx for .Net or for Unmanaged C++.
More close to the hardware would be GDI and other core Win32 API's.


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