This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
If you just need to make animation for moving ball, then you don't need to use mutithreading. You can achieve this just using repaint method.
You just need to decide path for Ball, and keep repainting the ball.
Hi, guys! I have been dealing with this problem and wrote this code:
This is code just for JPanel on which is my work drawn and it is then called from the JApplet. I would like to make 3 balls (from 5 of them) to get in horizontal line and to wait a moment simulating people waiting on 3 information desks. I hope I didn't explain too confusing
P.S. If you thing that I should make new topic for that problem, just say and I'll do it
What books do you have access to? There is an example in Horstmann and Cornell (I have the 6th edition myself and it is in the 1st chapter in vol II), which sounds quite like what you are doing.
I would have thought the other books would have similar examples, so try your library.
Joined: Apr 28, 2010
I have only Java in 21 days, but there is nothing about my problems... Would you be kind to send me that book on email?