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Question about Games in Andorid

Stole Perov

Joined: Feb 08, 2010
Posts: 12
So, Im trying to create my "skeleton" code for a gaming application.

I have understood the meaning of a thread leading the process through the game. However, I have no idea how to combine all classes and activity's into a single package.

What i would like is a guide in the following:

- I would like to have a class that will extend the View class in which the drawing will be taking place
- I would like to use the class above as display class (setContentView())
- Where do i create a class that implements the runnable class, where do I start the threads, how do I connect all these.

Thanks for your time in advance.
Ankit Garg

Joined: Aug 03, 2008
Posts: 9280

The android distribution comes with a sample game application "LunarLander". You can view its source code to get the info you need...

SCJP 6 | SCWCD 5 | Javaranch SCJP FAQ | SCWCD Links
Stole Perov

Joined: Feb 08, 2010
Posts: 12
Thanks for the replay. However, i found the lunar lander and found it a bit messy.

If you understand it, can you please translate it for me?
Stole Perov

Joined: Feb 08, 2010
Posts: 12
So, I have managed to find the perfect algorithm for GAMES.

So, my question is something like this:

1. In which class do i put all of these functions?
2. In which class do i implement the runnable class?
3. In which class do i put the View class?

Final and most important

4. HOW do i connect all of these together.

Thanks in advance.
I agree. Here's the link:
subject: Question about Games in Andorid
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