posted 13 years ago
from a performance standpoint I would think there were numerous solutions for Map<Object,primitive> so to speak..
poking around I see there are some implementations with int keys, but nothing with object,int (which Is what I'm looking for).
I suppose it would not be hard to implement one, but.really is that necessary. obviously it would a
ObjectInt map would require less overhead then <Object,Integer>.
thoughts pointers?