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Game programming books

Kothari Ankur
Greenhorn

Joined: Jul 22, 2010
Posts: 15
Hi....I want to learn about game programming. Can anyone suggest me what all things I need to learn about game programming? I am learning C++...Do i need to study about fuzzo logics or Artificial intelligence ? And please suggest me the best books which will help me in this regard....

Thanks a ton!
Stephan van Hulst
Bartender

Joined: Sep 20, 2010
Posts: 3601
    
  14

Unless you're making purely multi-player games, most games will involve an AI at some point.

There are lots of books on decision-making, or game theory, but I'm thinking that for most projects it's a bit much.

Why don't you just delve in and see where you strand?
Kothari Ankur
Greenhorn

Joined: Jul 22, 2010
Posts: 15
so which is the best book for AI??? I want to go for multiplayer games too
Phil Freihofner
Ranch Hand

Joined: Sep 01, 2010
Posts: 115
    
    1
Game programming is a huge topic, with many aspects. Even if you restrict yourself to AI, a lot depends upon what you are trying to do. AI is a huge field.

A while back, I read through Mat Buckland's "Programming Game AI by Example" and thought it was OK. I had found a used copy for cheap, don't know if there's a new edition or not.

Do you strictly want C++ books? There's a thread on another site that discusses many Game Programming books but the emphasis is Java: http://www.java-gaming.org/index.php/topic,23636.0.html
Joachim Rohde
Ranch Hand

Joined: Nov 27, 2006
Posts: 423

If you are sticking with C++ then maybe http://www.gamedev.net/index is the better forum for you. I guess you will get most of your beginners question answered there already.
 
I agree. Here's the link: http://aspose.com/file-tools
 
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