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Game programming books

Kothari Ankur
Greenhorn

Joined: Jul 22, 2010
Posts: 15
Hi....I want to learn about game programming. Can anyone suggest me what all things I need to learn about game programming? I am learning C++...Do i need to study about fuzzo logics or Artificial intelligence ? And please suggest me the best books which will help me in this regard....

Thanks a ton!
Stephan van Hulst
Bartender

Joined: Sep 20, 2010
Posts: 3995
    
  18

Unless you're making purely multi-player games, most games will involve an AI at some point.

There are lots of books on decision-making, or game theory, but I'm thinking that for most projects it's a bit much.

Why don't you just delve in and see where you strand?


The mind is a strange and wonderful thing. I'm not sure that it will ever be able to figure itself out, everything else, maybe. From the atom to the universe, everything, except itself.
Kothari Ankur
Greenhorn

Joined: Jul 22, 2010
Posts: 15
so which is the best book for AI??? I want to go for multiplayer games too
Phil Freihofner
Ranch Hand

Joined: Sep 01, 2010
Posts: 115
    
    1
Game programming is a huge topic, with many aspects. Even if you restrict yourself to AI, a lot depends upon what you are trying to do. AI is a huge field.

A while back, I read through Mat Buckland's "Programming Game AI by Example" and thought it was OK. I had found a used copy for cheap, don't know if there's a new edition or not.

Do you strictly want C++ books? There's a thread on another site that discusses many Game Programming books but the emphasis is Java: http://www.java-gaming.org/index.php/topic,23636.0.html
Joachim Rohde
Ranch Hand

Joined: Nov 27, 2006
Posts: 428

If you are sticking with C++ then maybe http://www.gamedev.net/index is the better forum for you. I guess you will get most of your beginners question answered there already.
 
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